Google UX Design Course

MenuFinder Mobile App

MenuFinder is what happens when a self-proclaimed foodie takes an online course in UX design.

Overview

MenuFinder is an app where restaurants can create a visual experience for users that are checking out their menus before they head to the restaurant to eat.

For this project, I used Figma to create wireframes, prototypes, and mockups for a mobile experience on an iPhone.

User Research

The discovery round of research revealed several pain points that the MenuFinder app hoped to resolve.  Though there were lots of goals for the app, the first cycle through the design process would cover abilities such as searching for restaurants and being able to view menus and menu items.

Wireframing

I produced paper wireframes and digital wireframes for a mobile user experience.

Low-Fidelity Prototypes

I produced low-fidelity prototypes for a mobile user experience.

You can view the low-fidelity prototypes here.

Usability Studies

Two rounds of usability studies unearthed issues with navigation, as well as some great suggestions from users about giving menu categories a hierarchy where applicable, for restaurants that served more than one meal type per day (breakfast, lunch, dinner, etc).

Mockups

Back to the drawing board, I got to implement lots of improvements to navigation and menu item information, but decided to save the menu category hierarchy for a later date.

High-Fidelity Prototypes

With navigation ironed out, we were prepared for an initial launch, with lots of ideas for improvements to come.

You can view the high-fidelity prototype here.

View the entire case study here.

Next Steps:

Future features currently under design review include:

Want to connect?  I'd love to hear from you!

cristin.scott0309@gmail.com  |  LinkedIn